Azura | 2017


Description

Azura was my first project in Chile during my first year of studies in the career of videogame and virtual reality engineering.

Azura, is developed in a 3D environment to be able to use the HTC VIVE virtual reality device (Steam VR) in order to generate an immersion so that the player uses all his senses and all his focus in solving the experiments and thus progress in the videogame. To counteract the graphic weight in users not used to this virtual reality technology, 3D models with an artistic style called "Low Poly" are used, which not only provides a friendly and elegant aesthetic, but also helps keep the players immersed. for more time.

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